Hey guys, I've been making a research here on the forum about the "TraceRay error", there's a alot of topic about this error but I couldn't find anything relevant, so here goes my problem:
I am still trying to learn TG2 and for the first time I feel like starting my own picture from the beginning, but everytime I render I get the TraceRay error..
This currect computer im using here is a:OS: Windows XP, 32bit
RAM: 3GB
Processor: Intel Core 2 Duo E8500 3.16ghz
Graphic-card: Geforce 9600GT 512MB.
The picture quality settings are sat at:Resolution: 800x600
Quality: 1
Anti-aliasing: 3
GL relative detail: 8
GL sample detail: 8
GL surface details: ON
Anti-aliasing bloom: ON
Microvertex jittering: ON
Detail jittering: ON
Ray traced shadows: ON
I know the setting are really high but I also tried to make all settings the absolut LOWEST possible, and the res at 500x300, but still the same error appears..
If it's needed for better support, then I will provide my TGD file, I don't know if it's all messed up and stuff, I'm still learning
By the way, all objects isn't made by me, but downloaded from
terragen.org as many of you probably already know:)
Hope to hear some idéas about what my problem could be..
The files sizes are too large to be posted so I have provided them here:
FILES REMOVED
PROBLEM SOLVED:For the user who might have the same problem as me
(and who don't want to read the replies), I was told to uncheck my
GL surface details, and lower both my
GL relative detail and
GL sample detail which resultet in a MUCH faster render and no errors appearing..
Cheers,
Mike