Frank hits pretty much all the nails regarding your final steps to realism.
I'd like to add another important aspect: scales.
Frank already mentioned how our brain compares images with what we know to be "normal".
In your image the scales are a bit off. The size of the mountains suggest great height and depth in the scene, but the size of the house and trees suggest a much less "deep/smaller" scene.
The scales do not work well together yet.
Together with some improvements on the lighting you should get very close to your goal because this is already a pleasant scene so far.
As you have noticed Frank has, like me, his personal preferences regarding lighting.
I like more softer ambient lighting while Frank loves bright contrasty lighting with darker shadows.
Therefore I like to add a second sun sometimes. Though use it carefully; if you have to use a great strength you probably have to choose another direction of lighting otherwise it will look unnatural anyway.
Frank is totally right about rendering with GI 2/4 gives "best" results, at least most bang for bucks for me.
Rendering with this "always" gives good detailed shadows, so a second sun is unnecessary.
However, it renders significantly slower. Rendering with GI 1/2 + second sun or GI 1/2 + increased GI strength on surfaces (enviro light node) can be an option.
Good luck with your "quest", looking forward to see your next iteration
Cheers,
Martin