I didn't need to import/fix any textures for this free downloaded house from Google's warehouse but you'll see there are more than a few issues evident with exporting a downloaded building from the 3D Warehouse and taking it straight into TG. It
might be ok for other free building downloads but this particular building is most definately flawed.
I wondered if putting it through Poseray would have helped, I resolved 'no' because it doesn't just appear to be inverted normals or anything like that, some entire faces are completely missing, I done some backwards angles to check this but the faces are completely gone...
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However, I do have some other objects from there, cars and such, and they always seem to be perfect coming out of Sketchup and straight into TG.
Hmmm... I wonder if I built a building in Sketchup, knowing that it was done correctly, would it suffer these problems upon exporting to another application? Don't know. I might give it a go if I have some free time at any point, not today. Can't be arsed!
Sketchup has a few really cool features but mostly, I've found, it is lacking in areas that would be of great use. For instance, I don't know, or can't find, how to create object hotpoints, get true scale values, get true xyz POSITION values, etc. etc. etc.
This building appeared to be perfect within Sketchup, no missing faces. It could be viewed from all angles fine.
Issues.