Hi there!
After a few days of little frustration with TG2 (my actual work doesn't show the result I want) I browsed my Harddisk to delete old files (spring-cleaning in autumn).
There I found some so called "bump map files" of an old Paint Shop Pro version. All black and white for using as masks ... hmmm .... black and white ? Heightfields ..... ? Well ... I saved them as "TGA", loaded them in TG2 and made some testrender.
Camera position exactly above the terrain and 90 degrees downwards
The result was "something completely different"

Attached are the files:
1. the loaded heightfield (TGA)
2. the "green labyrinth"
3. the "ornament" (inverted heightfield), looks like an ornament of an old cathedral