Quote from: Rhalph on April 27, 2010, 08:46:28 AMQuote from: penang on April 27, 2010, 07:25:40 AMApple, unlike Microsoft, decides that users are KING, not the developers.
I have to disagree.
It seems to me that they released an iPad with a lot of features missing on purpose - while these features were already ready (webcam, etc). Like the iPhone, they will be able to release a new product every year (or less) with slight changes between versions, knowing that a lot of the users will be stupid enough to buy every version.
So no, I think Apple decide that users are fools, not kings.
At least Apple is good at one thing: making money. Ethics is another story.
So your gripe is that you don't get a webcam on iPhone? Izzat it?
What's next? A pop-up Mexican Musician that plays
la cucaracha mix with
la bamba? How about a floating Disco Ball? With some Dancing Cobras thrown in?
Wouldn't that be swell?
Just because you think a webcam is essential does not make it so.
Imagine holding a phone to take some video. iPhone is a
PHONE first and foremost, and tell me, how many "unforgetable photos" or "unbelievable video" you have taken with your phone's camera, huh?
People nowadays are crazy. It's like they want their cars to fly and dive and wash their laundries while changing their baby's diapers.
But sorry.
If I were Mr. Steve Jobs I won't want you as a user of my product anyway.
Quote from: Rimmon on April 27, 2010, 09:44:21 AMQuote from: penang on April 27, 2010, 07:25:40 AMbecause Apple, unlike Microsoft, decides that users are KING, not the developers.
You are aware of the fact that the biggest source of income for Apple is the App Store? Without developers creating nice apps for the iPhone that thing would never have been as popular as it now is. iPhone and iPad would be nothing without these developers that get more and more suppressed by Apple.
And do you really think Apple doesn't allow Flash on the iPhone because the users want it this way? No, they do it because they would loose money through flash applications that resemble tools that are sold through the app store. And what exactly are the benefits for the users that are gained by prohibiting the use of multi-platform-compilers? Exactly. None. The benefit is on Apples side because they force developers to make a choice. Develop for the iPhone or for all the other platforms out there. And because the iPhone is the mightiest, most devs will choose it. This way Apple strengthens it's own platform while blocking the others. Don't be naive. It's not about the user, it's about money.
It's about money, alright, but apparently Steve Jobs doesn't like to earn money the way Bill Gates does.
He prefers to earn it his ways.
And oh, don't worry. There are already more than 150K different apps on the Apple app store. Even if you don't want to develop your app for Apple, someone else will.
Quote from: PabloMack on April 27, 2010, 09:51:25 AMQuote from: penang on April 27, 2010, 07:25:40 AM-- because Apple, unlike Microsoft, decides that users are KING, not the developers.
I agree. Users have no use for developers. They just have to "wish" the products they want into being. Right?
I am a developer, therefore, I am not an Apple user. If I have an idea for how to bring a product to the market, I can do it in the Microsoft (or Linux) world. That is why there is so much more available for Windows. Ten years ago, Apple had a clear market in the media arena, but, since XP, no longer. Slowly but surely, Windows is becoming a valid alternative to the Mac in everthing the Mac has been best at. And for those areas where Apple has no solution, Windows does that too. And why? Developers! I don't know why the word "developer" is such a dirty word to you. If Users don't need developers, then they shouldn't even need Apple because Apple is a....shhhhh quiet. we don't want to offend anyone (developer).
In a recent Houston 3D meeting, one of our expert 3D artists said that Apple has been dropping behind Windows in the CG area. With Apple chasing the cell phone market, no wonder. They can't develop everything themselves. By its very nature, CG in the effects, motion and realistic visualization world requires some pretty tech-savy users. And because Windows users are decidedly more tech-savy than Apple users in general (they have to be to be Windows users), they are forging right on past where traditional Apple users are unwilling to go. I wouldn't so much agree with the statement that "the Mac works and Windows doesn't". A more configurable and versatile technology requires more understanding and effort on the part of the user to get it working for him/her. Enter the developer. I would agree that, what is easy to do, the Mac does the best. Windows does that plus everything else.
Linux is an even more extreme case of a developer-dominated market. They think that Bill Gates is the evil emperor, not so much Steve Jobs. So if you are a Windows user, you are somewhere in the middle of the two extremes and that is, perhaps, the best place to be.
Simply put, the geeky linux developers are the type the Steve Jobs does
NOT want to develop apps for iPhone and iPad.
It takes discipline to make something works the way it should be.
Windows kinda work, alright, but there are just too many software packages that are utter crap.
That is precisely what Steve Jobs wants to avoid - making Apple products utter crap, just like Microsoft's Tablet PC.