I love some U.S.A. places and I use terragen (for now only 2) to "replicate" them... ^^
Here're some results.
Hope you enjoy them.
Suggestions are welcome.
Cathedral Canyon
Havasupai Point
Horseshoe Bend
Monument Valley (Not best dem, :( I haven't found one better)
Some great foundations to build upon, with those stratagen maps you can now you use Teragens Heightfield shader's fractal detail, add redirects & Strata & Outcrops very easily to add as much details as you want.
*I believe Heightfield adjust was available in v2, if not just disregard
Quote from: DannyG on May 15, 2019, 02:45:05 PM
Some great foundations to build upon, with those stratagen maps you can now you use Teragens Heightfield shader's fractal detail, add redirects & Strata & Outcrops very easily to add as much details as you want.
*I believe Heightfield adjust was available in v2, if not just disregard
No, in 2 I found only heightfield adjust vertical, no strata, or other...
Nice terrains Lalla, good choice of landmarks too. And the Horseshoe Bend - this is indeed a trademark word in geology.
As far as the Monument Valley is concerned, consider using one of my shares, made specifically for creating formations like that:
https://planetside.co.uk/forums/index.php/topic,23627.0.html
What version are you using? I just checked my version 2.0031 that is from 2010. That has strata and redirects. Go to the shaders tab - add layer - displacements - redirect shader strata and outcrops shader are there. If I were you I would just update to the free version of v4 so much has changed since v2. Your render times will be cut down by so much.
Quote from: DannyG on May 16, 2019, 03:49:13 PM
What version are you using? I just checked my version 2.0031 that is from 2010. That has strata and redirects. Go to the shaders tab - add layer - displacements - redirect shader strata and outcrops shader are there. If I were you I would just update to the free version of v4 so much has changed since v2. Your render times will be cut down by so much.
OMG! I haven't checked displ shaders! Thank you very very much!!! I found them!!! ^^
Quote from: N-drju on May 16, 2019, 03:29:08 PM
Nice terrains Lalla, good choice of landmarks too. And the Horseshoe Bend - this is indeed a trademark word in geology.
As far as the Monument Valley is concerned, consider using one of my shares, made specifically for creating formations like that:
https://planetside.co.uk/forums/index.php/topic,23627.0.html
mmm, how can I use your strata? For me this is all new, until now I use only stratagen software or create stratas manually with altidude constraints ^^
Look at the scene shots
Antelope Point Marina and Ferry Swale with "strata outcrops" shader
I am glad you got it figured out, search "strata" here on the forums and you will fine tons of information on how to customize it for each scene. I look forward to your work
Quote from: DannyG on May 19, 2019, 04:04:21 PM
I am glad you got it figured out, search "strata" here on the forums and you will fine tons of information on how to customize it for each scene. I look forward to your work
Thank you a bunch! :)
Little Colorado River Gorge
Outcropped a bit.
you're getting some nice structures now.
Quote from: DannyG on May 22, 2019, 02:54:55 PM
you're getting some nice structures now.
Thank you.
Cape Royal not finished.
Cape Royal finished, at sunset.
looking good but the haze seems a bit noisy for my eyes....
Quote from: bobbystahr on May 27, 2019, 09:18:19 AM
looking good but the haze seems a bit noisy for my eyes....
I'm trying to make rays with haze but maybe is not correct way.
Strata and outcrops v.2 shader is very useful!^^
Quote from: Lalla on May 27, 2019, 11:42:00 AM
Strata and outcrops v.2 shader is very useful!^^
and you can break it up and control it's position with a Distribution shader for enhanced realism.
Quote from: Lalla on May 27, 2019, 11:35:35 AM
Quote from: bobbystahr on May 27, 2019, 09:18:19 AM
looking good but the haze seems a bit noisy for my eyes....
I'm trying to make rays with haze but maybe is not correct way.
A V.2 cloud with no density shader works better and is way more control-able.
Quote from: bobbystahr on May 28, 2019, 10:15:07 AM
Quote from: Lalla on May 27, 2019, 11:42:00 AM
Strata and outcrops v.2 shader is very useful!^^
and you can break it up and control it's position with a Distribution shader for enhanced realism.
how?
Quote from: Lalla on May 28, 2019, 01:27:56 PM
Quote from: bobbystahr on May 28, 2019, 10:15:07 AM
Quote from: Lalla on May 27, 2019, 11:42:00 AM
Strata and outcrops v.2 shader is very useful!^^
and you can break it up and control it's position with a Distribution shader for enhanced realism.
how?
check this thread
https://planetside.co.uk/forums/index.php/topic,17870.msg172987.html#msg172987
I've a question, how can I make this type of rocks?
I'll use a dem of a real post, I want only give this aspect.
Any suggestion?