Planetside Software Forums

General => File Sharing => Shaders, Materials => Topic started by: Matt on June 30, 2019, 09:23:46 pm

Title: PBR Metal Spheres
Post by: Matt on June 30, 2019, 09:23:46 pm
Here's an example project that uses PBR metal textures from cc0textures.com.

It uses the path tracer and robust adaptive sampling which works best in 4.4 and above. It should also render in 4.3, but 4.4 will be faster.

You will need to download the textures from here: https://cc0textures.com/view.php?tex=Metal05

You can read more about this PBR workflow here: https://planetside.co.uk/forums/index.php/topic,26658.msg265834.html#msg265834
Title: Re: PBR Metal Spheres
Post by: Matt on June 30, 2019, 09:39:07 pm
The same scene with a higher sun altitude and exposure reset to 1:

Title: Re: PBR Metal Spheres
Post by: WAS on June 30, 2019, 11:01:35 pm
This is fantastic Matt, thank you. Going to be great seeing it all visualized I'm actual settings in TG. Thanks a lot!
Title: Re: PBR Metal Spheres
Post by: cyphyr on July 01, 2019, 12:34:10 am
Excellent Matt. Thank you very much :)
Title: Re: PBR Metal Spheres
Post by: Dune on July 01, 2019, 12:57:29 am
Thanks for putting this together, Matt!
Title: Re: PBR Metal Spheres
Post by: archonforest on July 01, 2019, 02:37:40 am
Wow! Thanks a bunch for this Matt.
Title: Re: PBR Metal Spheres
Post by: mhaze on July 01, 2019, 06:23:08 am
Thank you, this will come in handy!
Title: Re: PBR Metal Spheres
Post by: bobbystahr on July 01, 2019, 08:35:57 am
Thanks very much Matt...a handy/useful share
Title: Re: PBR Metal Spheres
Post by: Matt on July 01, 2019, 07:06:49 pm
The displacement amplitude was too high, causing hard edges in the lighting at the terminators.

Reducing the displacement amplitude to 0.003 gives this:

Title: Re: PBR Metal Spheres
Post by: DannyG on July 01, 2019, 10:55:35 pm
Awesome, Cheers Matt
Title: Re: PBR Metal Spheres
Post by: Agura Nata on August 24, 2019, 01:16:31 pm
Thanks a lot!

I will test it :)
Title: Re: PBR Metal Spheres
Post by: Agura Nata on August 30, 2019, 02:58:31 pm
TG 4.4
Title: Re: PBR Metal Spheres
Post by: Agura Nata on September 07, 2019, 09:01:49 am
PBR
Title: Re: PBR Metal Spheres
Post by: Agura Nata on January 29, 2020, 09:58:40 am
I think PBR is very good and I like to work with it, it would be nicer if the connections were a little easier in TG, like the Wrangler in Blender.
However, nothing beats the good old files generated by dear members here in the forum to generate the material.
This also works under unfavorable perspectives where PBR has to put up ;)
Title: Re: PBR Metal Spheres
Post by: Super Renders Farm on February 21, 2020, 02:08:34 am
Cảm ơn bạn, điều này sẽ có ích!
Title: Re: PBR Metal Spheres
Post by: luvsmuzik on March 09, 2020, 01:21:01 pm
Further testing
cc0 texture metal005 2K

Sun elev 27 strength 5
varied image size and fresnel strength

texture is mirroring the sky and grass

mouse over image will display the settings.....what did I do wrong in upload to not show image info?

Metal005_size1_repeat_fresnel6_disp0.5.jpg


Metal005_size100repeat_fresnel4.jpg


Metal005_size100repeat_fresnel10.jpg