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General => Terragen Animation => Topic started by: Ariel DK on September 05, 2019, 06:38:23 pm

Title: Black Hole project revisited
Post by: Ariel DK on September 05, 2019, 06:38:23 pm
So, i decided finish this one at big. i was working with Oshyan, who help me a lot rendering this for me, but i was some months out due personal problems, and i discontinue this work. whatever, lets get to work again!

The scene has obviously improvement from the last render that i post here, and i was thinking in a spaceship to tell some story, but maybe some kind of "Accident/Debris" scenery will work better...

https://drive.google.com/open?id=1-VO_evtxNd7AR5sV0G3pnbZccwfPl-BR
Title: Re: Black Hole project revisited
Post by: cyphyr on September 05, 2019, 07:26:42 pm
Well that is impressive!
Title: Re: Black Hole project revisited
Post by: Hannes on September 06, 2019, 09:41:44 am
Amazing!!!
Title: Re: Black Hole project revisited
Post by: Ariel DK on September 06, 2019, 09:55:01 am
Thanks guys!
The new scene where I'm going to work: a broken spaceship corridor floating in the exterior zone of a stellar mass black hole.  ;D

For now i'm just preparing the scene, but before that, i noticed that in the render window the image looks good, but in the final tiff is too dark.
here is a PW version compared with the original one, somebody knows how to simulate enhance HDR tones inside TG? i know that TG have an EXR output, but no sure how to set it up for animations...
Title: Re: Black Hole project revisited
Post by: archonforest on September 06, 2019, 11:45:41 am
WOW!!!!
Title: Re: Black Hole project revisited
Post by: Ariel DK on September 07, 2019, 02:27:56 am
Final Presentation

Added some extra destruction and debris, i find out that i can use Photoshop for enhance HDR tones even with videos, without an image sequence, what was a surprise for an 8 years old PS user like me, so, you can always learn something new, and talking about that, this will be my 1st project where the camera animation was done entirely inside TG...
Title: Re: Black Hole project revisited
Post by: Ariel DK on September 09, 2019, 04:14:06 pm
It seems that improving the HDR tones of any video within PS creates a loss of resolution that i don't know how to avoid, so i directly used the TG tiff image sequence provided by Oshyan to make the final video, and yes, there is some strange artifacts and elements that need to be corrected:
- weird debris rotation
- Is supposed that box at the right side of the camera, is bouncing against the right wall of the tunnel, but there is some strange movement just before it disappear of the view
- There is a ghost, invisible, totally BLACK spaceship at the right in the final seconds, of course, is not supposed that should looks like that.

https://drive.google.com/open?id=1Vd2D7MEkhEbkDknClO1rm8AxMsqCRF3h

And finally, i need to choose a cool thematic to show: "Tetric Dead Astronauts", or "Star Wars Space Ruins"?  ;D 8)
Title: Re: Black Hole project revisited
Post by: Dune on September 10, 2019, 02:07:51 am
Cool animation!
Title: Re: Black Hole project revisited
Post by: Oshyan on September 26, 2019, 03:33:49 pm
Hmm, does this look familiar? :D

https://www.techspot.com/news/82079-nasa-visualizes-black-hole-warped-world.html

- Oshyan
Title: Re: Black Hole project revisited
Post by: Ariel DK on September 26, 2019, 08:58:43 pm
Quote from: Oshyan on September 26, 2019, 03:33:49 pmHmm, does this look familiar? :D

Yes it is! even before the M-87's Black Hole image was published, i already was investigated this stuff
the Doppler beaming effect in only one side of the disc, is something that i don't know how to replicate for now. rendering in layers and tweak in PS could be a better solution, which does not mean that i can't try to achieve this effect with some other artistic trick inside TG...
Title: Re: Black Hole project revisited
Post by: DocCharly65 on October 07, 2019, 07:57:04 am
Very cool!