Planetside Software Forums

General => Image Sharing => Topic started by: KlausK on September 11, 2019, 07:13:49 AM

Title: Cloud V2 - Sandstorm - sort of
Post by: KlausK on September 11, 2019, 07:13:49 AM
Hi,
this is a very simple setup which - I think - came out quite nicely.
One localized Cloud v2, a SSS and the Density Shader.

Render Settings for this:
1920x1080 / MPD=0.5 / AA=6 / Soft Clip Effect=0.8 (Compensation=OFF) / Contrast=0.35 / Gamma Correction=2
Pixel Reconstruction Filter=Cubic B-Spline(soft)

I blurred the top end of the cloud just a little bit in PS because the grain did not go away within reasonable render time.

C&C welcome.

CHeers, Klaus
Title: Re: Sandstorm - sort of
Post by: KlausK on September 11, 2019, 11:59:41 AM
Some more fiddling with the Density shader.
No post work this time, that`s why it is not so smooth at the top.

CHeers, Klaus
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: KlausK on September 13, 2019, 05:17:22 PM
This one is a bit darker and more violent.

CHeers, Klaus
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: Oshyan on September 13, 2019, 09:28:23 PM
These are very cool experiments!

- Oshyan
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: KlausK on September 14, 2019, 04:08:57 AM
Thank you, Oshyan.

Another one. Now there are two clouds used.
Funny, what kind of structures evolve with a little bit of fiddling. ;)
I removed some render artifacts on the left.
CHeers, Klaus
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: Oshyan on September 14, 2019, 02:40:49 PM
That could work very well as the impact from a meteor or something! What is the image map you are using?

- Oshyan
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: KlausK on September 14, 2019, 06:50:04 PM
@Oshyan,
here are the different stages for the Density shaders of the clouds.
The "Wires" alpha image is the one I started with. I wonder why the curviness gets lost in the Transform Shaders.
Right now I am trying to get the cloud to be more 'bulgy' ?!? The top edge should be curved like the top half of a circle.
Highest point in the middle.
CHeers, Klaus
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: bobbystahr on September 14, 2019, 10:51:36 PM
very cool experiment, do continue!
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: KlausK on September 15, 2019, 12:15:53 AM
Thank you Bobby, I will.
CHeers, Klaus
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: Dune on September 15, 2019, 02:17:07 AM
Here's a simple setup where the cloud is curved. Maybe of use to you, Klaus.
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: bobbystahr on September 16, 2019, 11:05:01 AM
Quote from: Dune on September 15, 2019, 02:17:07 AMHere's a simple setup where the cloud is curved. Maybe of use to you, Klaus.
very cool!
Title: Re: Cloud V2 - Sandstorm - sort of
Post by: KlausK on September 16, 2019, 07:50:02 PM
Thank you very much for the tgd. I`ll examine soon.
CHeers, Klaus