Heightfield - localise Clouds

Started by Vyacheslav, April 15, 2011, 05:50:25 PM

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Vyacheslav

Heightfield - localise Clouds.

Hetzen

Thanks for sharing Vyache. Very impresive shape. 8)

Looking at "nodes.jpg", I would like to point out that there is no reference to altitude on your heightfield mask. What it is doing is masking the sides, not the tops.


Hetzen

To be complete, and maybe get you to look at other methods, you could technically draw a shape on the planet surface other than a heightfield rectangle, and use that for your main fractal mask. There is no need to use a compute terrain in this set up. You can then use a warp shader on that mask to get over hangs on the sides....

max_thehitman


Vyacheslav

Cumulonimbus.


airflamesred

liking these - don't understand them - but liking them

DannyG

Cool stuff Slav ! Thks for sharing these
New World Digital Art
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rcallicotte

Hey, drop these in the cloud library!  Very nice!
So this is Disney World.  Can we live here?

Eikers

Very nice! Thanks for sharing. I think the last one makes a convincing cold front.

Vyacheslav

The New version cloud.