Working on my post-rendering skills

Started by Roseb44170, May 07, 2011, 01:56:41 PM

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Roseb44170

I'm just trying to make my Terragen renders look more realistic - almost photo-like - looking

This scene was post-rendered using an older version of Paint Shop Pro

schmeerlap

I believe Danny (Gordon) gave you comprehensive advice over at ReRo re post rendering to bring out the colours and definition of your renders. So I won't say anything on that here. However I do notice that your render does have that "edge-of-the-world" problem that you can get with T 0.9xx if you position your camera too high over a small terrain size of say 513x513. I have reproduced the problem below to illustrate this with a camera too high render (camera over 1,000 metres above the terrain), and a render with the camera lowered to just a few metres above the terrain. Of course you won't get this problem with T2 as it generates a spherical planet. I've also repositioned the camera slightly to the left and reduced the pitch of the camera on the second shot to bring more of the terrain into the scene.
Post render I simply clicked Auto Levels in Photoshop to enhance the definition of the renders.

John
I hope I realise I don't exist before I apparently die.

Dune

Shouldn't this be in another section? This is TG2.

schmeerlap

Quote from: Dune on May 09, 2011, 03:28:42 AM
Shouldn't this be in another section? This is TG2.
Rose uploaded her Classic Terragen rendered image to this "Image Sharing" section (note, strictly speaking it's not a "TG2 Image Sharing" section). I responded directly to that image, by "reply", with what I consider to be some helpful advice on how to avoid the "edge-of-the-world" phenomenon. Do you think Rose should have uploaded her Terragen 0.9xx image to the Classic Terragen Discussion section? And that all Terragen 0.9xx rendered images should be directed there, rather than here to the "Image Sharing" section.

John
I hope I realise I don't exist before I apparently die.