bla bla 2: Thank you for your comments.
SwissAdA: Thank you very much. I'm glad you like it.
Zaai999: Thanks a ton. It's nice too be back to this great community
reck: Thank you. I have been checking out some of your work. Nice job.
Inkydigit: I can always count on you for a nice comment. Thank you.
Henry: Yes, the moss looks lame. I will work on that. Thanks for all your help on the tree project.
Buzzzzz1: Thank you for your support. I'll try not to let you down. :-)
ndeewolfwood: Yes, it creates the uv's well. The big problem is it's designed for games dev so, I have to do some work arounds in places.
Dune: Thank you sir. Actually the poly count is very low due to the way it handles displacements. I can really pop these puppy's up in poly count and still have Terragen love it.
EoinArmstrong: Holy crap, Batman! I'm very happy you like it. Thanks.
Otakar: Thank you very much. I hope to improve the look as I move forward.
Martin: Good to hear from you. Thank you a lot.
Bob: Been a long time. I have to say some of your recent renderings ROCK.
ChrisC: Thanks for the info on Cameron. Pretty cool stuff. Thank you.
Hetzen: Thank you for viewing.
Freelancah: Good to hear from you. Thanks.
DandelO: The demo has every fifth poly missing and you are right, after the thirty days you still have a lot to learn. CHACHING!
Oshyan: Hi and thanks. I plan on pumping these models up until Terragen explodes. Of course I will be thinking of the guys and dolls who may not have the horse power as well. Good to hear from you and keep up the excellent work.