Hi Guys
A bit of an oddity here.
I submitted an animation render to our farm with detail settings at 0.7, AA 5, detail blending 1 and Ray detail region padding (Detail in camera) set to 1.0 and there was a small amount of shadow popping (the sun is behind the camera) and pixel creep (across a near vertical cliff). Unfortunate but not unsupprising. So I upped my settings to 0.8, AA 6, detail blending 1 and Ray detail region padding (Detail in camera) set to 0.5 thinking this would be enough to create a completely smooth animation. But the reverse has happened, the shadow popping although not so extreme is no over the entire length of the animation and the pixel creep is as before. SO my question is can an increase in detail setting (across the board) give more errors as there are more accuracy to deal with?
cheers
Richard