Quote from: dhavalmistry on March 13, 2012, 06:31:37 PM
right, but I dont want to render the atmosphere and also want god rays!
Switch off GI and the Enviro Light, make your cloud colour completely black.
If you want to hide or mute the atmosphere above the clouds from punching through:
*Add a new cloud layer (B).
*Unplug B's fractal density shader.
*Make B's density very, very dense (100, e.g.).
*Put B's altitude above the cloud layer you want the god rays to come through (A), and change cloud depth to, say, 100, or whatever means the bottom won't poke through A.
*Alternatively, set B's altitude so it sits within A.
*Switch off B's Primary Rays.
Switch off the sun's visible disc and decide for yourself if you want 'Glow in atmosphere' switched on.
You don't have to switch off GI and Enviro Light, by the way. For a more amorphous look, switch off Cloud Layer A's primary rays, too.
Comp on top of your pass.