Hello
If you have a ship of some kind raising up through clouds, is there a way to get the clouds to react to the displacement of air that the objects movement would cause?
Perhaps not a imported object, but a native one? So the native object could be make invisible and put on the same flight path. Then as the ship and invisible object rise up out of the clouds, the clouds "poof" up behind?
Or could an image map be moved through 3D space, so that clouds are filtered through it. Kind of in a way a miner sifts soil through a screen to find gold, but upwards rather than down (if that makes sense)?
Its a hard one.
Thanks.