Jamie in the temple (Update on page 2)

Started by Hannes, April 03, 2014, 02:12:35 AM

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Hannes

Thanks again. I have to admit that I haven't used render layers yet. Might be more comfortable.

Hannes

Kadri, I think blurring the atmosphere pass would blur the beams completely, which is not wanted. Using soft shadows leaves the beam shadows sharp where they begin and makes them softer the further away they are from the object that casts shadows, so I think I have to bite the bullet. :(

yossam

Really good image...........waiting for the next.  :)

Hannes

Me too. See you in a few days... ;)

DannyG

New World Digital Art
NwdaGroup.com
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zaxxon

An inspiring and visionary work, very, very nice!

j meyer

 8) Very illuminated.

At the moment the Ten24 guys only have some excellent scanned head
reference images for free.
Sigh...,maybe in the future they'll share another one.

Hannes

Here is the updated version. Soft shadows enabled (default settings). I think it's just enough soft. More blurring would look unnatural.
To reduce rendertimes I slightly decreased the quality settings of the render (from Det/AA 0.5/6 to 0.4/4). It took only 19 hours to render without being too noisy I think.
Additionally I added some more birds. I wanted at least one of them flying in a lightbeam casting a shadow in it. Took some time to place it, until it worked.
Thanks again Ulco for the soft shadow suggestion. It really looks more natural I think.

Kadri


Looks great Hannes.
Maybe with another 5 hours or so you could get rid of all the noise.

Now make an animation.


Just kidding  ;D


yossam


Hannes

Thanks guys.
Kadri, I really thought of animating the camera so that it moves slowly around Jamie. Maybe I'll do some tests. I still have my animated bird object sequence.

Kadri


I would really like to see especially those god rays moving Hannes.
Just those render times are deathly unfortunately :)

Hannes

I'll try to make a very very low render quality animation to see if it's worth it.

Kadri

#29

Actually as we talk about this,
if you use those clouds far away as a background image and even many of the background trees etc.too,
you might get a much lower render time probably.