the problem:
I have lights that need to interact with clouds
When I Import the fbx in tg they become source lights, not good enough I need spot lights so I need the rotation info.
I use nuke-em to export the chan file so I can have rotation as well but here is the problem
I need to scale the position keyframes to 0,0254 of what they are right now, basically I need the scale on import function that the camera and fbx has.
What is the best way to do so?
Aldo Ruggiero