Started by choronr, May 27, 2014, 05:19:17 PM
Quote from: choronr on May 27, 2014, 05:19:17 PMI was just experiment with moss objects on a rock/boulder and thought it would be good if we had a setting where a population of objects had a setting of 'favor depressions'. Any thoughts on this?
Quote from: Dune on May 28, 2014, 02:57:59 AMIf your moss is small enough and the displacements on the rock big enough, you can pop them on the undisplaced rock, and displace afterwards, so they are there, but just not visible. They seem to sink into crevices, then.
Quote from: choronr on May 28, 2014, 11:23:59 AMQuote from: Dune on May 28, 2014, 02:57:59 AMIf your moss is small enough and the displacements on the rock big enough, you can pop them on the undisplaced rock, and displace afterwards, so they are there, but just not visible. They seem to sink into crevices, then.Now that is a good approach. I will give it a try and get back with results.
Quote from: mhaze on May 29, 2014, 04:06:17 AMAnd it was not very good - using very small grass patches is better. Moss is a very complex plant and while modelling it is possible the poly count would be ridiculous. You could use image maps but with many transparent layers at such a tiny scale.....