Iceberg

Started by Dune, June 19, 2014, 02:33:22 AM

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Dune

Trying my hand at ice. But it's not what I'm after yet.

archonforest

nevertheless it looks promising ;)
I love the foreground a lot!
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freelancah

Nice. Definitely heading for the right direction :)

fleetwood

The big one makes me think of the "tip of the iceberg", 9/10 under water idea. But those shore line slopes give me the impression of shallow water that couldn't contain the big 9/10 part of the berg. Of course there could be a surprisingly deep water channel there despite the gentle shore.

reck


Dune

I know fleetwood, but this was more to test ice. I always shove in stuff that's not really needed  ;)

choronr

The displacements, color and translucency are spot on. Those birds passing by gives one the true sense of scale.

kaedorg

Very promising. Did you try some reflective effect ?

David

zaxxon

Chilling! I'm still amazed that TG can be tweaked to accomplish these effects without SSS. Excellent!

Dune

I should indeed add some reflection, and more internal glow. The latter can be done by using a surface shader with luminosity of a darkish blue color, no breakup, and a soft PF for variation. That works for the cracks as well (the 'dark luminosity'), though I have to refine the effect. It's quite fiddly to get the exact lightness.

kalwalt

I can't wait to see this finished, Ulco! :)
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mhaze

Clever work.  love the blue cracks! Off topic but I'm curious - why are your rocks always brown?

Hannes

Great Ulco. I guess indeed a reflection shader will add a lot here.

masonspappy

Of course, there should be penguins...  ;)

archonforest

and a polar bear passing by?
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