Hi,
I was looking at the Fake stones closeup thread and it inspired me to try something like that as well and zoom in on a piece of mountain to see what it does.
So far no satisfactory results.
I wonder what I am doing wrong, since all the results are blurry and they don't even show what is in the camerapreview (yes, I copied view to camera). (And they take forever to render. The attached preview already took over 12.5 hours to render in TG3.1 free on max free settings (1280x900, 0.6 and 4) on my i2370M with 4GB RAM and like 600 MB free during rendering)
I once tried it a few weeks ago with unaltered settings on a landscape and that came out like a macro photo (which looked strange but interesting
)
[attachurl=1]
And another with DoF on [attachurl=2] and off [attachurl=3], but that only generated some shadows on the front of the mountains in the middle. (I had set the DoF goldcoloured border to just above that mountainrange to where the second set of lakes begins).
So how do I use it for closeups? [attachurl=4]
I get blurry images if I include the bits I want to see in focus within the golden highlighted section and before the highlighted section.
I tuned the DoF until it was just outside the golden zone to see if that works, but no satisfying result. And the preview shows that it was in focus (that was what I thought I was doing anyway). [attachurl=5]
I already turned most unused rendernodes off, removed clouds and water and all that and set the atmo quality to low (
.
I feel like giving up on closeups because the rendertimes would exceed 2 days on my system.
Bart