Started by lat 64, March 09, 2015, 03:19:22 AM
Quote from: Dune on March 09, 2015, 12:00:16 PM....I assume you need a pretty high cloud layer, and within that move the mask up with the spacecraft and do some fractal transforming.
Quote from: Dune on March 09, 2015, 12:01:33 PMBending can be done with a warp shader fed by a gradient (distribution shader or distance shader+cam) and a displacement shader.