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Doom4
Doom4
Started by TheBadger, June 15, 2015, 11:12:18 PM
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TheBadger
1k+ Member
Posts: 7,400
what's the difference?
Location: North of Hell, but not by much.
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Re: Doom4
#15
June 17, 2015, 06:48:18 AM
Last Edit
: June 17, 2015, 07:03:15 AM by TheBadger
People are funny. Why do we want to be scared? Humans are a strange bunch, that is for sure.
Well, after this thread, now I really have to play this game in VR. Also, I should try alien too.
It has been eaten.
N-drju
1k+ Member
Posts: 2,264
"Original charattr, please do not steel."
Location: Poland
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Re: Doom4
#16
June 19, 2015, 07:58:23 AM
One more thought on this topic - I think that what you see in the gameplay previews may be disappointing at times. Usually it happens so that lots of features that were in the gameplay preview do not make it into the final version of the game.
Well, take Doom 3 for example. What did we see there? We saw very varied cutscenes, powerful weapons, monster-on-player fatalities, zombies that keep rising from the dead until you headshot them, "eloquent" zombie commandos and last but not least, main protagonist speaking for the first time since the Doom legacy began (WHOA!
).
None of these features found its way into the final game. Doomguy is still a mute and you can kill zombies by unloading bullets into their feet... In fact, D3 and D4 previews are very much alike, so for me it is safe to say that the final version will be dull. We'll just wait and see.
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"
TheBadger
1k+ Member
Posts: 7,400
what's the difference?
Location: North of Hell, but not by much.
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Re: Doom4
#17
June 19, 2015, 06:42:09 PM
I have been reading this #gamergate stuff.
It has been eaten.
N-drju
1k+ Member
Posts: 2,264
"Original charattr, please do not steel."
Location: Poland
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Re: Doom4
#18
June 20, 2015, 04:28:05 PM
Shhh. Don't say it out loud.
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"
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