These are my first tests at getting TPF objects into TG, and I'm still tweaking with the settings. The Oak tree is a retail item from the Cornucopia store. It was made by Frederic Bec, he is probably the best 3D foliage modeler using TPF from what I can see. The set-up in TPF is very complex and I've attached a partial screen shot of the interface. However, once the network is constructed it's a simple matter to adjust via sliders the age, health, and season of the tree in a parametric manner. Very slick.
Hannes: you're right. The bump map may be the culprit (from Crazy Bump) and I've continued to mess with the settings
Chris: there are 1.1 million tri's in the object, so any clunky-ness is in my scene settings. I have a couple of models to play with besides the Oak, but I probably haven't presented the tree as well as it deserved.
Otakar: Here's another image, hopefully the trees look a bit more natural in their shapes. Also another TPF object in there is the Dandelion plant.
Frederic Bec - English Oak:
https://vimeo.com/141994574