Started by Lalla, April 23, 2019, 06:00:46 AM
Quote from: archonforest on April 25, 2019, 05:27:31 AMThis is my first idea just out of the blue:Under Render Tab look for something called like this: Atmo/Cloud visible. This is in TG4 but guessing TG2 should have something similar like this.
Quote from: archonforest on April 26, 2019, 07:58:11 AMWhen u add a lake then it will show up at coordinates 0.1.0. with a radius of 100000. This is very big but if u moved your camera out of this radius then u will not see it. Handling is to crank up the radius. If you still not seeing the water then raise the level of the water.
Quote from: Lalla on April 26, 2019, 10:21:02 AMQuote from: archonforest on April 26, 2019, 07:58:11 AMWhen u add a lake then it will show up at coordinates 0.1.0. with a radius of 100000. This is very big but if u moved your camera out of this radius then u will not see it. Handling is to crank up the radius. If you still not seeing the water then raise the level of the water.Nothing to do, water still not visible...
Quote from: archonforest on April 26, 2019, 10:24:13 AMQuote from: Lalla on April 26, 2019, 10:21:02 AMQuote from: archonforest on April 26, 2019, 07:58:11 AMWhen u add a lake then it will show up at coordinates 0.1.0. with a radius of 100000. This is very big but if u moved your camera out of this radius then u will not see it. Handling is to crank up the radius. If you still not seeing the water then raise the level of the water.Nothing to do, water still not visible...Can u upload your file? I will take a look.
Quote from: archonforest on April 26, 2019, 12:04:02 PMThe water level in your file is up in the sky. Put 250m for water level and it will show up and play from there.