Hi,
Getting some artifacts in a test render in the shadows, which I'd thought I'd solved by setting Ray Detail Region Padding (Detail in Camera - 0.5):
[attachimg=1]
It's tricky to diagnose in a crop render though, as it looks like these artifacts occur around the edges of the render buckets and in a crop render these obviously change.
Just tried a few tests and turning off Stabilise Ray detail in motion gets rid of them in stills, but just wondering how that might affect the animation.
Going to try some tests with that turned off for a crop render (will still take a while to render though) and just wondering if I'm looking in the right area to fix it.
p.,s just to note this is a crop of the render at left edge of the frame.