I'm going to be away for the next few weeks, so I thought I'd share this seeing as I have spent so much time on it. Still a few things I'd like to add and improve but I've also nearly hit a wall, been round in circles too many times... I might share some of the different iterations at a later date.
Not my normal style, but I wanted to see if I could do something fantasy themed.
Gaea terrain with details and surfacing done in Terragen. Non-path traced (working on a path traced version for the ice, but render times are painful). Had to render the foreground as a separate pass as for some reason with the clouds the snow would turn a dark grey (even though the snow on the mountains was white).
Also thanks to WAS for his stress cracks shader!