Was hoping I could find a solution here. I'm not sure what to do. Basically i have a voronoi shader making circles stretched on Y. They are supposed to create caves into the spires. However they only depress the displacement a tiny bit into the structure. In fact how the depressions don't seem to change at all when I up negative displacement, until the displacement is poking out the back side. It seems almost like lateral displacement can only achieve positive displacement away from itself and not inward in this instance.
So bizarre I can get peaks off the sides, but not peaks into the sides lol