I'm trying to import an OBJ into terragen. I have no issues doing that, but no matter what settings I use it doesn't import any of the materials I have set, in my original program (blender)
From what I've read Terragen can read material data from an MTL file referenced by the OBJ file, and a Parts Shader with its associated nodes will be created and assigned to the Surface shader input (this info copy and pasted from the from the wiki)
I have searched online and it suggested looking at the obj file with a text editor to see if there are any spaces in the name of the material file listed in it, and that the names match. Having done this there are no spaces in the file names, and they do match.
I have tried all configurations of exporting the obj to no avail and even created a simple cube with materials added and imported into a new terragen scene, but nothing.
Parts shaders are created, but they are all set to the same default value (i.e. the default values of the default shader). I have managed to get some colour applied when imported but all other settings eg roughness, metalness are just their default values Am I trying to do some thing that is impossible or am I doing something wrong?
Best
Simon