Hey folks I'm even further outside my wheelhouse than usual and was hoping someone could lead me in the right direction.
This scene attached is in its infancy so I know a lot of things need to be adjusted/tweaked etc.
my concern and what I need help with is making this river not look man made. The banks have sharp edges. I've used a SSS for a mask piped into a displacement shader. I've tried adjusting the SSS edge profiles etc. but have been unsuccessful. Any thoughts?