In this case I want to add a bit of a hit on the underside of a spaceship, to make it stand out against the blackness of space. Rather than light the surface (actually the realistic way) I thought I'd kick just a bit onto the shiny parts, for some "hot" reflections. In general I prefer real-world solutions too but it would be nice to allow for some cheats.
In the attached images, the Sun is at 0 degrees azimuth, 16.875 degrees altitude Intensity at 6 or 8. In the second image there is a second sun at 180 degrees azimuth, -16.875 degrees altitude Intensity 0.25 (shadows on).
Much more than any other feature I really would like/must have the ability to parent objects and lights to each other -- in this case I want to fly ships with pointlights in the engines, and with even a couple of ships it is impractical to individually animate each attachment. If you have any suggestions on how I can hack that up (or induce you to add that soon) I'm eager for it.