Actually the sun itself in real life would appear as a virtually perfect disc without the atmosphere, so it is in fact the atmosphere that you want to look to for these effects. Looking at the Vue image I'd actually say that it looks decidedly *unrealistic* compared to the real world, except in very specific circumstances. Normally, if you can see the sun that clearly (i.e. there's not significant glow around it virtually hiding its outline), then it is pretty sharp. The only time you might see something like the Vue image is in fog or a sand storm. But feel free to find photo reference to prove me wrong.

In any case the "Glow in atmosphere" setting accomplishes at least part of what you're looking for, I think - try turning it off and your results get worse. Ok, that's not quite what you want, to make things worse.

However, see if turning off Visible Disc is more to your liking...
Even if that does improve things for you, I would agree that the sun rendering is not ideal. Again I would *not* say Vue's is particularly superior (although I grant many people may *think* the sun looks like that), but there are certainly things that could be handled better in TG2 in regards to the sun. A proper "glow" function for bright surfaces would help a lot. The simplicity of the "visible disc" function is probably to blame for a lot of the realism issues in this case.
- Oshyan