Hello Oshyan,
Here are the results of your suggestions:
• (1) After disabling the water, I started a render; and, before it got to the third GI buffer, I got the same error message as described earlier above – plus, a Runtime Error message.
(2) This time I disabled the population and the five single objects (three 'XFrog' palm trees and two of 'lightning's' 3Bushes). I enabled the water and did another render. This time, almost the entire picture completed except one piece of the bottom buffer; and, received another error message reading: 'An unknown error occurred in a render thread.'
I have attached the .tgd file for your revue. Also, you may download the 'Moonlight Peak, CA' DEM file from my web site:
www.imaginature.us . This file was used for the heightfield load in the image and is a 32MB, 4097 X 4097 size and can be found at the bottom of the download page.
Also, I used an image map file for the largest fake stones layer. This is attached to the e-mail I am sending to you. As mentioned regarding the vegetation, I used three single objects of the XFrog palm trees, one population of lightning's 3Bushes and two each of lightning's 3Bushes as single objects. You can determine which of these files were used by observing the .tgd file.
Remember also to address the issue I described earlier wherein a portion of the bottom of the preview window is lost after going to the 'node view' and returning to the preview window.
This image file is named 'Vista de Cielo'.
Bob