Poser 7

Started by Mohawk20, December 09, 2008, 06:34:33 PM

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rcallicotte

#15
Use of Daz Studio and Poser -

Outside of TG2 (woman) - http://www.renderosity.com/mod/gallery/index.php?image_id=1677376 (dino was inside of TG2, exported from DAZ) - DAZ
Inside of TG2 - http://www.renderosity.com/mod/gallery/index.php?image_id=1543386 - TG2 (exported object)
Inside of TG2 - http://www.renderosity.com/mod/gallery/index.php?image_id=1405020 - TG2 (exported object)

A Restful Night at Rue's Place http://www.galacticportals.com/Visions_1.aspx was all done in TG2.  Only the moon was postworked - Everything was exported from DAZ, except trees
Rue Leads the Way http://www.galacticportals.com/Visions_1.aspx - the characters were rendered in DAZ Studio, then postworked in (characters rendered in Poser, then postworked)
So this is Disney World.  Can we live here?

Mohawk20

So which are Poser, and which are Daz? And what is your conclusion about the quality?
Howgh!

lightning

if you want quality people like my self usually run daz3d models through Carrara which is an amazing piece of software and integrates seamlessly with daz3d here are some daz3d/carrara shots






rcallicotte

See above in my last post.

Quality issues with rendering in Poser or DAZ to use for postwork have been edge issues on the object, but not render issues.  Everything depends upon the look.  I think, for instance, that Lightning's most recent space men (painted in by him as postwork) look very good, but not realistic.  Realism is difficult to acheive, unless you can render everything in TG2...unless you're an expert like a few professionals are who visit Planetside from time to time.  It would be interesting to hear their point of view.


Quote from: Mohawk20 on December 11, 2008, 06:27:11 PM
So which are Poser, and which are Daz? And what is your conclusion about the quality?
So this is Disney World.  Can we live here?