Hey guys,
this is probably very simple to solve but I am new to Terragen and after spending quite a bit of effort (and with that good learning experience) I can still not get my procedural shader merge with my Heightfield loader and need help.
What I am trying to achieve:
I am trying to manually built a crevasse field into a Heightmap derived from a DEM.
1. So I created and modified a procedural shader using this tutorial (Fig 4c)
http://forums.planetside.co.uk/index.php?topic=1168 However I only want this shape to be shown on a very limited area within my DEM heightmap.
Could anybody possibly give me a run down how to do this? Maybe even post a screenshot of a simple node tree showing masking/blending and merging of a basic procedural with a heightmap loader?!?!
VERY MUCH APPRECIATED
thanks guys
I also just purchased v1.10.23 so I am going to try the paintshader now. I am pretty certain there is another way I haven't of yet.