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Image #9
Image #9
Started by Kranky, March 23, 2009, 01:26:23 PM
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Kranky
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Posts: 89
Location: Germany - Lake Constance
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Image #9
March 23, 2009, 01:26:23 PM
Hello,
here is my new image. I made it to test my new windwheels. For the grass I used the internal grass clumps, all other objects are self-made.
inkydigit
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Re: Image #9
#1
March 23, 2009, 02:39:32 PM
very nice work...love the mood here!
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rcallicotte
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Re: Image #9
#2
March 23, 2009, 02:45:45 PM
Perfectly refreshing in every way, except that the path could be dirt and look more realistic. It's only my opinion, though. It looks very good overall.
So this is Disney World. Can we live here?
Seth
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Insane Frenchie
Location: Bretagne, France
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Re: Image #9
#3
March 23, 2009, 02:47:01 PM
refreshing is the word !
very nice image, i really like the quiet mood of it.
nice ground
my gallery :
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Saurav
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Location: Australia
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Re: Image #9
#4
March 23, 2009, 05:44:36 PM
Beautiful mood in this. The internal grass clumps looks good.
MortalSphere
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Re: Image #9
#5
March 25, 2009, 01:07:35 PM
Very cool! How did you make the path??
Kranky
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Posts: 89
Location: Germany - Lake Constance
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Re: Image #9
#6
March 26, 2009, 07:25:12 PM
I painted the path with a painted shader on the terrain and used the painted shader as density shader for the stones and as inverted density shader for the grass and flower populations.
Kranky
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Posts: 89
Location: Germany - Lake Constance
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Re: Image #9
#7
March 27, 2009, 02:29:08 PM
Here is a small example file which shows the usage of the painted shader to create a path and limit other shaders and populations.
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