The trouble with those is that you tend to be taught one thing in depth and when you're in a job and someone asks you to do something slightly different you're screwed
I was hiring people at the beginning of last year and I met this girl who had studied some graphical programming thing. They taught here everything you'd care to know about the diversity of a scene and how light can be implemented with a variety of tools such as ray tracing, irradiance, she knew so much it was unbelievable. But she had no clue about the maths behind it. I started talking to her about the metropolis light transport variant of the Monte carlo method. She just stared at me. Students wanting to study an area of visual design are either forced down these narrow paths or, as is the case with British education, taught everything they should've learned in primary school like basic English and then, if there's time, an hour or two on the subject itself.
Anyhow, waay off topic, I understand this topic must've been hard to make Cali, admitting a mistake isn't easy by any standard.