Some Water Today?

Started by choronr, September 15, 2009, 01:16:26 AM

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choronr

One population and six single objects. Used FrankB's stone bed and Hero rock. The distant terrain is a DEM of Moonlight Peak reduced in height. Walli's grass and the leafless bushes from a friend. Enjoy and critique please.

Bob

FrankB

uh, that's a sad environment, so barren... Is it really like that?

Bob, if you want to retain the individual stone colors, you have to apply the fake stone pack last in your network. Otherwise the following surface layers will cover it all with their colors.

Regards,
Frank

Walli

looks like 15 minutes before rain in a very dry area, very well done - please do another shot, 2days after rain with all this landscape covered by green grasses and blossoming flowers ;-)

choronr

Quote from: FrankB on September 15, 2009, 02:53:06 AM
uh, that's a sad environment, so barren... Is it really like that?

Bob, if you want to retain the individual stone colors, you have to apply the fake stone pack last in your network. Otherwise the following surface layers will cover it all with their colors.

Regards,
Frank
Thanks Frank; in some areas it does look like this. This reminds me of driving north about 20 miles from my home through the Gila Indian reservation area. The mountain very much resembles our 'South Mountain' which is in walking distance from my home. The area was once a cotton farming venture which was given up a few years ago.

I will go back a take a look at my stone bed connection; I thought I had it right - thanks for the suggestion.

Bob

inkydigit

this looks very convincing, Bob....I like this!

choronr

Quote from: Walli on September 15, 2009, 03:09:09 AM
looks like 15 minutes before rain in a very dry area, very well done - please do another shot, 2days after rain with all this landscape covered by green grasses and blossoming flowers ;-)
Thanks for visiting Walli; you've given me a great idea. I will do some reworking of the scene. Regading the rain; we only have had 2.7 inches of precipitation this year. Usually, we have about 6 to 8 inches by December ...a very dry year.

Regarding plant populations in this scene: I tried to get very close to the ground, When I run the mouse over the bottom of the picture, I do not get any X, Y, or Z numbers. I tried both the painted shader and the distribution shader to get plants to show up in the lower area; but, they do not. Also, when placing a single object in the lower area, they only show up like they are buried in the ground. I guess I must adjust the distance above the ground until I get a reading from the X, Y, and Z positions; correct?

Bob

Walli

depending on your terrain/shading network you might want to try to use an extra compute terrain node and pipe this into the populator - so that the populator is aware of the terrain changes

Henry Blewer

It's beautiful, but I don't think I'd want to walk far. ;)
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

RArcher

Hi Bob,

Try using the "[" or "]" buttons in the preview window when you find you can't get co-ordinates to show up.  They should change the clipping distance so you can correctly position your objects.

choronr

Quote from: Walli on September 15, 2009, 05:03:33 AM
depending on your terrain/shading network you might want to try to use an extra compute terrain node and pipe this into the populator - so that the populator is aware of the terrain changes
Thanks Walli, I now remember having to do this sometime in the past. I will give it a try. Looking forward to rework the scene.

Bob

choronr

Quote from: RArcher on September 15, 2009, 10:48:52 AM
Hi Bob,

Try using the "[" or "]" buttons in the preview window when you find you can't get co-ordinates to show up.  They should change the clipping distance so you can correctly position your objects.
Hi Ryan,

Thanks you for the tip. I've never tried this before. I will try it in an attempt to rework the scene.

Bob

choronr

Inky and njeneb: thanks guys for visiting; look for this WIP to be improved upon.

Bob

choronr

Quote from: RArcher on September 15, 2009, 10:48:52 AM
Hi Bob,

Try using the "[" or "]" buttons in the preview window when you find you can't get co-ordinates to show up.  They should change the clipping distance so you can correctly position your objects.
Hi Ryan,

Which '[or]' button are you referring to?

Bob

RArcher

The ones on your keyboard.  Simply click once on the preview window to make sure that it is the current focus, then use the "[" and "]" buttons to adjust the clipping plane until the close-up ground portion of your render is visible and you can get the proper co-ordinates.

choronr

Quote from: RArcher on September 15, 2009, 02:17:57 PM
The ones on your keyboard.  Simply click once on the preview window to make sure that it is the current focus, then use the "[" and "]" buttons to adjust the clipping plane until the close-up ground portion of your render is visible and you can get the proper co-ordinates.
Thanks for getting back Ryan, I tilted the camera upwards until I was able to get coordinates all across the bottom. This eliminated part of the bottom portion of the scene; but, the balance is still ok with 1/3 terrain; 2/3 sky.