After some fiddling I figured out how to grow an ivy on a procedural terrain
Please click on the image for full resolution:
Rendered @ 1920x1200 in 2 crops in about 30 hours, because I needed 256 atmo samples with raytraced shadows to get a decent clean render and the type of lighting I was after.
Also, there are a dozen different types of models which made the scene very heavy to render. Both crops rendered using 2,6GB RAM and 2,9GB VM.
Other settings: detail 1, AA10, GI 2/4
More info will follow (soon)
Cheers,
Martin