Le ciel se couvre... *UPDATED: atmosphere samples increased to 32*

Started by MF_Erwan, November 22, 2009, 03:24:17 AM

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MF_Erwan

Quality of clouds is already 2, but it seems it isn't enough...


Erwan

Oshyan

I assume you're referring to the noise on the horizon. This is most likely due to needing more atmosphere samples, not cloud quality/samples.

- Oshyan

Henry Blewer

If I have a lot of noise in the image, I bump up the atmosphere samples to 128 (max). 96 works well also. Decreasing the haze density may help. I have very rarely had to use more than 1 in the cloud settings. 128 atmosphere samples increases the render time, but not too significantly, even on my Pentium 4.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

MF_Erwan

#3
Atmosphere samples increased to 32 instead of 16, clouds quality back to 1. 5h48 to render.



Erwan

GxMew

AMD Athlon 64 @1.6 GHZ

ATI Radeon X1250

Render Times = Days...And in some cases weeks o.o