dry mud ground_*New renders*

Started by ndeewolfwood, December 21, 2009, 06:01:22 AM

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ndeewolfwood

testing the new release with some nwda assets

"Ray trace object" rules !!!!



other render in page 2

Malcolm79

Very reailistic test! Looks pretty!

EoinArmstrong

That's awesome - looks so real!

Tangled-Universe

Wow man, I'm really amazed at the photographic quality of this render :)
I recognise Walli's grasses and dirt-pack as well as Ryan's soil, correct?
All elements work very well together, very nice work!

For my own interest but perhaps also to everyone else, what were all of your render settings?

Cheers,
Martin

FrankB

Awesome. Really photographic quality!
Now if you'd use this as a foreground for another composition (something with a central point of interest, or something that shows a wider landscape)....

;)

Frank

Henry Blewer

You have made debris look lovely. Very nice render. I can't wait to see how you use this in more images; this is so promising!
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

ndeewolfwood

the nwda objects are coming from Groundstuff Dirt Pack and wild grass pack (i don't remenber wich one, im not on the computer where i did my setup)

i think the render setup are :
Soft shadows : ON
Raytrace Object : ON
All population are set on very high quality (i didn't test the new ultra high quality)
render quality at 6.5 or 7
AA at 6 or 7 too
Gi at 2/2

other sample tweak are all on the default values.

i took something like 4h30 to render on a dual core with 2 go on win 7 64.

save in .exr and color tweak in 32 bits color space in after effects.
then convert to 16 bits color space...DOF made with frischluft plugin. The z buffer map is a classic b/w gradient.
then convert to 8 bits and export to jpeg.  

to Franck and njeneb  : you right...now it looks more like a "oups i forgot to turn off my camera during my walk"...







Henry Blewer

It really is good. I have seen art in museums that does not look this well done.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Kadri

Quote from: ndeewolfwood on December 21, 2009, 08:27:21 AM
...
to Franck and njeneb  : you right...now it looks more like a "oups i forgot to turn off my camera during my walk"...


To make something like this is really harder then it seems . This is in the top of the realistic images i have seen.

Kadri.

inkydigit

excellent scene very near perfect realism!!, though as far as I am aware, population quality settings aren't needed when ray trace objects is on?

Tangled-Universe

Quote from: inkydigit on December 21, 2009, 09:16:29 AM
excellent scene very near perfect realism!!, though as far as I am aware, population quality settings aren't needed when ray trace objects is on?

Correct.

ndeewolfwood

#11
ok thanks...i did nt read the 2.1 notice very carefully yet...

RArcher

Very realistic!  Looks great!

MacGyver

I couldn't believe this isn't a photo... still not 100% convinced :P
What you wish to kindle in others must burn within yourself. - Augustine

nvseal

Stunning render, everything is combined very naturally.