Canyon WIP

Started by RogueNZ, January 28, 2010, 09:50:16 PM

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dandelO

You're right, it isn't working now, just checked, I'll fix it again, hopefully.

dandelO

Ok, sorry for the thread hijacking, SpacemanNZ, but here's the way to reduce your water render time, as you asked... http://forums.planetside.co.uk/index.php?topic=8779.0 :)

RogueNZ

Not a problem  :D This is all really helpful, and ill be sure to use this for my next render... my current one has been rendering the water for about 15 hours  :-\

CCC

You know you can turn down the exposure inside of Terragen 2 so that should kill the over-contrasted highlights.

RogueNZ



50 hours, no post processing on this. Not happy with the POV really, and am going to start working on the sky soon. If you right clock on the image and click view image you can see it in HQ.

Henry Blewer

I think some good clouds would really sell this one. Nice work. 8)
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

EoinArmstrong

I think the pov is ok - the plants are more realistic this this one - it's coming along nicely imo

RogueNZ



Rendered for 33 hours, but unfortunately i have to pack away my computer as I am moving back to Uni tomorow. Wont be able to finish rendering for a week or so.  :)

Gannaingh

I like the POV, it is much improved. I think the scene could benefit from a smattering of trees close to the banks of the river to give a sense of the greater water supply down there. Too bad about the long render time, I can't wait to see your next version :)

Henry Blewer

This project is definitely worth the long render time. Keep going.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

inkydigit

damn fine work here...look forward to the final!

dandelO

Hi, Spaceman. How much of this 30-odd hours is taken up by the rendering of the water plane to horizon portion?
I think that quite a lot of that time could be removed by masking out the water under terrain.
And even still, that seems like far to many hours for this render, unless it's rendered much bigger and scaled down for uploading here?

If you like, send me the .tgd(minus the models but send the terrain if it's a heightfield) and I'll do your subterranean water mask. That should take off lots of the time it takes to render the lower 1/3rd portion. That should remove 2/3rds of the render time of that bottom section, because there is a lot of terrain covering that water plane, imagine the lower third like 3 triangles, you really only need to render the middle one here.

Kadri

#27
Dandelo , right mouse click on the picture and choose " show picture "( or similar ) . It is 1680 x 1050 wide.
(Of course if you didn't tried this)

But i think it would still faster render with your settings .

Kadri.

dandelO

Aye, cheers, Kadri. Usually when I see a pic displayed like this in here I assume it's uploaded at fullsize and that's why there's a scrollbar beneath.
Still, 30-odd hours at 1680x1050px is pretty high for a scene that uses very little volumetrics/water and pretty sparse vegetation, even for me on my old machine. I don't know, maybe it has excessive detail/AA/sample settings or something. ???
Cheers for the hint on its actual size, though.

Henry Blewer

I have been using a plane or a disk lately instead of the regular lake object. Just replace the default shader with a water shader. Also the lake object can be made smaller and placed like an object.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T