64-Bit version of Terragen?

Started by PabloMack, March 26, 2010, 05:21:58 PM

Previous topic - Next topic

Oshyan

We haven't yet determined whether 64 bit will be a part of the free version.

- Oshyan

neuspadrin

Quote from: Oshyan on April 10, 2010, 09:54:48 PM
We haven't yet determined whether 64 bit will be a part of the free version.

- Oshyan

Personally I don't see how a free version user will actually even be able to take advantage of 64bit given the limits of objects and image size. 

leafspring

Quote from: njeneb on March 27, 2010, 08:38:10 AM
I would like to do my renders in smaller sections.
Last time I tried that, the lighting in the sections was quite different from another and the result therefore unuseable. Of course I could be just missing the way to do it properly.^^
Lang lang er vejen for Aslaug
Længe venter lykken på Kraka

neuspadrin

Quote from: Rimmon on April 14, 2010, 07:10:08 PM
Quote from: njeneb on March 27, 2010, 08:38:10 AM
I would like to do my renders in smaller sections.
Last time I tried that, the lighting in the sections was quite different from another and the result therefore unuseable. Of course I could be just missing the way to do it properly.^^

Check out ray detail region, fixes this issue:
http://forums.planetside.co.uk/index.php?topic=6006.msg63080#msg63080

By setting it to be in camera instead of "in crop" it will calculate the correct lighting/shadows. 

Oshyan

Once again, Ray Detail Region does not currently affect GI. If your "shadow" issues are from geometry off-screen, it will help, but if it's a GI issue it will not help. GI is usually the problem with crop renders.

- Oshyan