I am trying to match shader colors to images I have of my subject area but I have been frustrated by the resulting colors in the screen renders. They always seem to end up lighter. I am using default renderer gamma of 2.2 which I suspect is the source of my confusion. To epxress more clearly what I am trying to understand, I added a constant shader to my network and selected full red (255,0,0). The rendered image ends up with the color red not brighter than (241,64,99) which was a dull bright pink. Setting gamma to 1 brings the rendered colors near the original input color. This basically mirrors my experience with more normal natural colors. How can I specify colors from real world images and obtain similar colors in the renders.
Thanks for the help
Bill