User contributions
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- 11:45, 1 July 2022 (diff | hist) . . (+5) . . Windows Command Line Reference (TG4) (Minor edits, consistency with Linux command line docs (4.6.11)) (current)
- 11:38, 1 July 2022 (diff | hist) . . (+30) . . Linux Command Line Reference (TG4) (Minor corrections, consistency with Windows command line docs (4.6.11)) (current)
- 11:20, 1 July 2022 (diff | hist) . . (+714) . . Windows Command Line Reference (TG4) (Updated for build 4.6.08, documenting VDB export)
- 05:51, 10 June 2022 (diff | hist) . . (0) . . m VDB Export
- 05:50, 10 June 2022 (diff | hist) . . (+403) . . VDB Export (Added "Export from the UI")
- 05:44, 10 June 2022 (diff | hist) . . (+90) . . VDB Export (Added Windows command line)
- 05:42, 10 June 2022 (diff | hist) . . (+314) . . VDB Export (Updated for 4.6.11 on Windows)
- 20:02, 11 February 2022 (diff | hist) . . (-1,671) . . OpenColorIO (Removed "Other Considerations" which applied only to older frontier builds.)
- 03:59, 28 January 2022 (diff | hist) . . (-26) . . Add Scalar (Changed wording of luminance conversion and removed "from the zero origin" when talking about the length of a vector.)
- 03:06, 28 January 2022 (diff | hist) . . (-5) . . Add Multiplied Scalar (Changed wording of conversion based on luminance.)
- 02:08, 21 January 2022 (diff | hist) . . (+2) . . Add Colour (Minor edit to first sentence)
- 01:48, 21 January 2022 (diff | hist) . . (-74) . . Add Scalar (Edited overview for clarity.)
- 01:44, 21 January 2022 (diff | hist) . . (+36) . . Multiply Scalar (Edited second sentence.)
- 01:42, 21 January 2022 (diff | hist) . . (+228) . . Multiply Scalar (Updated to be correct for scalars, not using the colour example.)
- 01:35, 21 January 2022 (diff | hist) . . (-8) . . Add Colour (Made opening more specific to Add Colour)
- 01:34, 21 January 2022 (diff | hist) . . (+14) . . Add Vector (Removed spaces between X,Y,Z lines, added line breaks instead)
- 01:32, 21 January 2022 (diff | hist) . . (+2) . . Add Vector (Undo revision 15718 by Matt (talk)) (Tag: Undo)
- 01:31, 21 January 2022 (diff | hist) . . (-2) . . Add Vector (Removed spacing between X, Y, Z lines)
- 01:30, 21 January 2022 (diff | hist) . . (-14) . . Add Vector (Changed the example math from colour to vector.)
- 01:21, 21 January 2022 (diff | hist) . . (0) . . Add Scalar (Capitalizing S in Add Scalar)
- 01:19, 21 January 2022 (diff | hist) . . (-2) . . Add Scalar (Correction to previous edit)
- 01:17, 21 January 2022 (diff | hist) . . (-10) . . Add Scalar (Replaced example of component-wise vector addition with a sentence about wanting incoming data to be scalar and converting if necessary.)
- 16:04, 19 January 2022 (diff | hist) . . (-21) . . Main Page (Updated link to TerraTuts tutorials)
- 02:16, 14 October 2021 (diff | hist) . . (+118) . . N Daniil Kamperov::Classic Erosion (Added link to User Guide on daniilkamperov.com) (current)
- 07:18, 26 February 2021 (diff | hist) . . (+845) . . Reflective Shader (Updated index of refraction)
- 22:07, 23 February 2021 (diff | hist) . . (-594) . . OpenColorIO (Removed some images from the Other Considerations section. This entire section should be removed at some point.)
- 18:06, 4 January 2021 (diff | hist) . . (+595) . . Linux Command Line Reference (TG4) (OCIO arguments, 4.5.56)
- 18:03, 4 January 2021 (diff | hist) . . (+596) . . Mac Command Line Reference (TG4) (OCIO arguments, 4.5.56) (current)
- 18:02, 4 January 2021 (diff | hist) . . (-2) . . Windows Command Line Reference (TG4)
- 18:00, 4 January 2021 (diff | hist) . . (+598) . . Windows Command Line Reference (TG4) (OCIO arguments)
- 11:44, 28 December 2020 (diff | hist) . . (0) . . Default Shader 4.5 (Remap ^2 after invert)
- 11:14, 28 December 2020 (diff | hist) . . (-7) . . Default Shader 4.5 (Remap ^2)
- 11:11, 28 December 2020 (diff | hist) . . (+315) . . Default Shader 4.5 (Remap ^2)
- 10:55, 28 December 2020 (diff | hist) . . (+7) . . Default Shader 4.5 (Displacement image gamma (deprecated))
- 10:49, 28 December 2020 (diff | hist) . . (+115) . . Default Shader 4.5 (Updated descriptions and names for gamma settings)
- 22:17, 23 December 2020 (diff | hist) . . (0) . . m OpenColorIO
- 22:16, 23 December 2020 (diff | hist) . . (+8) . . OpenColorIO (Formatting)
- 22:13, 23 December 2020 (diff | hist) . . (+823) . . OpenColorIO (Added command line arguments)
- 03:05, 20 December 2020 (diff | hist) . . (0) . . Default Shader 4.5 (Moved the dielectric roughness example above the conductors examples)
- 01:26, 19 December 2020 (diff | hist) . . (+350) . . Default Shader 4.5 (Index of refraction)
- 01:03, 19 December 2020 (diff | hist) . . (+493) . . Default Shader 4.5 (Index of refraction)
- 02:21, 16 December 2020 (diff | hist) . . (+6) . . Default Shader 4.5
- 02:18, 16 December 2020 (diff | hist) . . (+1) . . Default Shader 4.5
- 02:09, 16 December 2020 (diff | hist) . . (+1,153) . . Default Shader 4.5 (Descriptions of specular roughness models)
- 00:40, 8 December 2020 (diff | hist) . . (+12) . . Default Shader 4.5 (Corrections to "Alpha from colour")
- 06:33, 2 December 2020 (diff | hist) . . (-15) . . Default Shader 4.5 (Formatting)
- 06:02, 2 December 2020 (diff | hist) . . (+235) . . Default Shader 4.5 (Updated text and layout of Base colour)
- 23:09, 21 November 2020 (diff | hist) . . (-39) . . OpenColorIO (Updated link to Sample OCIO Configurations)
- 20:48, 18 November 2020 (diff | hist) . . (+4) . . OpenColorIO
- 20:46, 18 November 2020 (diff | hist) . . (0) . . OpenColorIO
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