Started by AP, October 26, 2010, 11:07:17 pm
Quote from: wetbanana on October 30, 2010, 08:42:21 pmvue 8.5 xstream runs absolutely flawlessly on max 2010 hardley ever crashes and when it does its due to max itself not vue.Vue 8.5 clouds have better scattering than terragens.here is some nice vue cloudsimg width=512 height=236]http://fc06.deviantart.net/fs50/i/2009/267/d/b/Oceanview_by_Alexm95.jpg[/img]I really like the rock work here
Quote from: wetbanana on November 01, 2010, 12:22:36 ami agree on that par that Terragen stability and most of all speed and app response time is far better for terrain and procedural work than Vue object wisevue is better From now on when i do indoor and scifi city scapes vue will be my no choice as shown by this rough concept i did here as im still getting used to this workflow.
Quote from: Eneen on February 22, 2012, 02:40:52 amHi,Sorry for grabbing old topic, but couldn't resist. IMHO clouds quality from vue will never match TG because (as far as I've tested) vue clouds aren't GI illuminated eg by sky. There is only "ambient" light to fill shadows on clouds. It's easy to check, just change light type in vue (with spectral clouds) from GR to standard and see if it makes difference.Best regs.
Quote from: ChrisC on February 22, 2012, 06:13:35 pmCheck again, Vue does have GI that affects the sky and clouds. In fact Vue has multiple light scattering within the cloud volumes, something which Terragen 2 does not have, yet.
Quote from: Tangled-Universe on October 27, 2010, 08:58:37 amQuoteIt does help the terrain look more Terragen 2, if Vue was stable enough to render (infinite) procedurals. The re-lighting option is cool though. I saw a comment on youtube and I agreed that the re-lighting is a big win over Terragen 2 as you can re-light atmosphere intensity and colour. You can dramatically change mood etc. for a whole image without having to re-render it.
QuoteIt does help the terrain look more Terragen 2, if Vue was stable enough to render (infinite) procedurals.
Quote from: Eneen on February 23, 2012, 04:52:50 pmChrisC, I'm almost sure, clouds are only lit by sun or other emitters, not by sky. Even in relight there is only "ambient" option (controlling ambient color - make it pink and check). It doesn't matter if I turn gi off or on with all indirect options enabled, ultra or user settings, same result, same clouds.