jaf - Memory used for the model as seen in the last pic shown above placed in
the default scene is 1.99GB maximum.
Of course I could share the tgd together with the model in principle,but why?
The nodes in question are in the internal of the obj or tgo node anyway.
And the environment nodes minus some stacked fake stones can be seen in
the PavedRoad tgd that has been shared already.
I could show a nodeview or a couple of those here,if you want,although it's
pretty messy right now.
Just let me know what you want to know/see.
Michael - The shinyness (reflectivity) is adjustable.
Bobby -
Let's see...
Wings3D is definitely worth a try.Once you're familiar with it you can set up
your models there,no need for poseray any more.And 1meter in W3d is 1meter
in TG and more.Very TG friendly.
Ulco - Indeed,or a piece of geometry,but I was trying to think of a solution that suits
more than one scenario and got stuck there.Intellectual jam rather.
Same for the tires,I thought of various options and found it too difficult to come up
with a solution that works for all possible
circumstances.Like dry hard surfaces,
or dry and dusty or wet and hard and so
on.At last I decided to use the easiest
solution for now.
Thanks for thinking along.