camera mismatch

Started by Dune, May 11, 2014, 08:40:35 am

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Dune

Can anyone shed a light on this: camera set alright, but either direct rendering or via animated short sequence (I needed 4 shots from different angles), the render looks different than the preview. Checking 'lock aspect ratio' doesn't make a difference. Only the last one (4) is correct.

Kadri


Haven't looked close but lately there are a few threads about mismatching preview
and renders related to the Camera motion blur option Ulco.

Dune

May 11, 2014, 09:03:39 am #2 Last Edit: May 11, 2014, 09:11:08 am by Dune
Motion blur was off, but I'll have a look. But even direct render was wrong!

EDIT: Got it, I unchecked motion blur in render but didn't slide the slider of blur to zero in camera. Strange though, that you have to set both!

Kadri

May 11, 2014, 09:18:41 am #3 Last Edit: May 11, 2014, 03:24:28 pm by Oshyan

Yep that was the problem in the other threads too .
Matt explained it here Ulco:
http://www.planetside.co.uk/forums/index.php/topic,17773.msg172181.html#msg172181