Square rocks II

Started by Dune, November 07, 2014, 11:17:04 AM

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Tangled-Universe

Quote from: Dune on November 14, 2014, 08:37:52 AM
Ah, yes, haven't tried that yet. Thanks. Let's...

EDIT: no, even 2 doesn't obliterate the spots. I still wonder where they come from.

By the way, you have to add one or two color adjusts to manipulate the coverage of the square output as well...


"Even 2" means very little Ulco. It's not a high setting at all.
I have upped the displacement tolerance up to 25 once and still could see differences.
I suggest you really try 3, like I suggested before, or even a bit higher, but not beyond 5.

After this there are more tricks, like disabling microvertex jittering, detail jittering and enabling "force all edges".
Basically the majority of settings which are changed when you press the "Animation Check" button, except for "fully adaptive".

Dune

Thanks, I'll try that. Though I really should be continuing my Ice Age stuff now...

Tangled-Universe

Yeah at some point it's not worth pursuing anymore. It's because of local strong displacements.
I usually try a few things, the ones I suggested, on a crop and if those don't work then I just Photoshop them :)