Started by kalwalt, January 23, 2015, 12:40:05 pm
Quote from: Oshyan on February 04, 2015, 06:12:05 pmDefinitely an improvement! It does make the shape of your background mountain look a bit strange though (I'm sure the shape was always there, but the noisy snow hid it). It's good to have strata for Iceland, but maybe see if you can find a way to break it up a bit and add variation? I'm still really loving that waterfall, tremendously successful!- Oshyan
Quote from: Dune on February 05, 2015, 03:22:13 amThat's what I said a few posts back, break up the strata with a power fractal, it would make the back mountain less conspicuous. But you're surely getting there!
Quote from: Dune on February 05, 2015, 05:01:03 amThere's a masking input in the strata shader, add a power fractal there and don't use too small smallest size (sizes maybe 50/200/10 or so). Play with the color offset and contrast of the PF colors.
Quote from: Terrade on February 05, 2015, 11:06:42 amthat "mountain wall" in the distance don't do it for me, the waterfall is great, but need to be narrowed?....the grass(greenery) is too saturated, but others may disagree....the lighting needs to be moved so that a few crevices can be more pronounced, there again with a hi quality render, may look different again
Quote from: Oshyan on February 06, 2015, 01:34:06 pmWith Population Tint you usually need to use the Diffuse Color Multiplier to help avoid the darkening effect. Try values of 2 or 3.- Oshyan