Started by boop/bop/beep, January 23, 2015, 08:23:12 pm
Quote from: Lady of the Lake on January 24, 2015, 10:22:01 amThese are near where I used to live. Played among them when I was a kid. http://www.kansastravel.org/rockcity.htm
Quote from: Oshyan on January 26, 2015, 01:04:21 amThese all have good basic shape, but need finer details IMO. Crank up those geometry counts and turn those basic textures into displacement (in your modeling app, then export as real geometry). Alternatively, provide displacement maps with more detail to use in TG, but of course these will only show up as bump mapping with raytraced objects enabled.- Oshyan
Quote from: archonforest on January 29, 2015, 04:53:30 amWow, looks pretty convincing. Are u selling this stuff via NWDA?
Quote from: choronr on January 29, 2015, 05:24:10 pmFine work there UI, I can visualize an upward/slope, winding hiking path lined with your rock models (large boulder sized) on either side.